
30 Oct 2026
The company behind PUBG wants robots that can read the room
Ludo Robotics, the Palo Alto robotics subsidiary of PUBG: BATTLEGROUNDS publisher KRAFTON, presented Ludi 0.2, the latest version of its robot intelligence system, at the 2026 Bay Area Robotics Symposium at UC Berkeley on Friday, Oct. 30, 2026.
Most robot demos are about hands: grab the cup, fold the shirt, don't drop the egg. Ludo is betting the harder problem is the human standing next to the robot, who points, changes their mind and says "no, the other one." That's a reasonable bet, and a game studio is a more natural place to make it than it sounds. KRAFTON has spent years building AI teammates that have to guess what millions of unpredictable players want. The skeptical read is that Ludi 0.2 arrives as a list of adjectives. No benchmarks, no numbers, no customers, just "improved" and "advancing." Robotics has a lot of companies promising a socially aware brain. The ones that matter will be the ones that show the receipts. Version 1.0 is where Ludo has to.
Ludo Robotics is a KRAFTON subsidiary that builds AI for what the company calls "socially intelligent" robots, meant to understand people, communicate with them, and collaborate. It is headquartered in Palo Alto, with a research and development lab in Seoul. KRAFTON's chief executive, CH Kim, is also Ludo's chief executive. KRAFTON's chief AI officer, Kangwook Lee, is Ludo's chief technology officer. Those lines are the company's.
Ludo presented Ludi 0.2 on Oct. 30 at the 2026 Bay Area Robotics Symposium at UC Berkeley. That showing is the company's account, reported the same day.
Ludi 0.1, introduced in August 2026, combined a vision-language model for reasoning and dialogue with specialized skills for navigation and for manipulation. A vision-language model looks at a scene and can talk about it. Navigation is getting around. Manipulation is moving and handling objects. It was built to follow spoken instructions, keep conversational context, ask clarifying questions, and adapt when a task changes, in environments it supports. Those lines are the company's description of the earlier version.
Ludi 0.2, the company says, improves on that. Social intelligence, in its account, means reading human intent, responding to feedback, and accounting for social cues. Memory and reasoning hold up better through a task that changes. It coordinates tools across navigation, manipulation, and interaction. It interprets gestures. Physical movement is smoother and more adaptable, again in environments it supports. Those improvements are the company's claims.
Next on the roadmap is Ludi 1.0, a foundation model in development. A foundation model is a broad base system that many tasks share, rather than one narrow skill. The aim is to unify perception, dialogue, and physical action, so a robot can keep a shared understanding of a task with people while talking and acting in real time. That plan is the company's.
KRAFTON's pitch is that games are proving grounds for AI. It has built proprietary foundation models and Co-Playable Characters, AI teammates developed with NVIDIA that understand and respond to players in real time. Ludo aims to bring that same kind of intelligence into the physical world. Those lines are KRAFTON's.
CH Kim said, "For nearly two decades, KRAFTON has built games and virtual worlds where people and intelligent systems interact in real time. Through Ludo Robotics, we're building on that experience to explore how AI can better understand people and interact with them naturally in the physical world." That quotation is his, in the company's release.
Kangwook Lee said, "Robots are becoming increasingly capable of performing physical tasks, but understanding and responding to people remains a major challenge. Ludi 0.2 represents another step toward our goal of bringing conversation, reasoning and physical action together so robots can better understand human intent, respond to feedback and adapt as situations change." That quotation is his.
The announcement includes no benchmark results, no customers, no price, and no release date. The picture is Ludo's humanoid, a silver robot with a glowing blue face ring and a camera on its head, reaching toward a water bottle on a round white table. The credit is Ludo Robotics, via SiliconANGLE.
In plain terms, the studio behind PUBG showed a new version of its robot software at a Berkeley symposium on Friday. Ludi 0.2 is supposed to read gestures, take feedback, remember a changing task, and move more smoothly. A later version, Ludi 1.0, is meant to talk and act at the same time. The company did not publish a score, a customer, a price, or a ship date.
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Sources
- PR Newswire — KRAFTON on Ludi 0.2, 30 Oct 2026
prnewswire.com
- SiliconANGLE — Ludo Robotics Ludi 0.2, 30 Oct 2026
siliconangle.com