
28 Sep 2026
Manus launches Manus 2.0 agent platform and Cue personal agents
Manus on Monday released Manus 2.0, saying the rebuild centers on a Cascade agent harness that uses fewer tokens and finishes work faster, upgrades the desktop app into Manus Studio with video and game tools, adds Cloud Computers and event-triggered Automations, and ships Cue — a standalone app where each personal agent gets its own email, phone number, wallet, and computer.
Personal AI agents are moving from chat windows to actors that can send mail, take a call, and spend money inside a budget. Manus is selling that stack as a product: a studio for making things, cloud computers that stay on, and Cue identities with their own inbox, number, wallet, and machine.
On Monday, 28 September 2026, Manus introduced Manus 2.0. The post is on the company blog, titled “Introducing Manus 2.0.” Manus says this is not a point-release update. It calls the release a new architecture, new products, and new capabilities, built around what the next generation of Manus should look like. Those lines are Manus’s.
The new foundation is Cascade, which Manus calls the latest version of its in-house agent harness. A harness is the software that runs an agent: it chooses which tools to load and how a job moves forward. Manus says Cascade keeps a project light from the start and brings in specialized capabilities only when the work needs them, so a brief, a page, a video, and an automation stay part of one connected project. In one tested configuration, Manus says Cascade used 23.2% fewer tokens, finished tasks in 28.2% less time, and cost 32% less to run than the previous system. A token is a small chunk of text the model reads or writes. Fewer tokens and less time are why the company says the same work costs less. Those percentages are Manus’s, from that one test configuration. They are not a rerun by an outside lab.
Manus 2.0 adds Cloud Computers you can purchase. Manus describes a Cloud Computer as a dedicated environment for a project that needs its own place: a server that stays up for a multiplayer game after a laptop closes, or a permanent home for an automation that has to run around the clock. The same release expands Scheduled Tasks into Automations. A scheduled task used to start only at a set time. An automation can also start when something changes in a connected service. Manus names a new email, a change in ad performance, a calendar event, a Slack message, or a Notion update. It says you tell Manus in one prompt what to watch and what to do next, and it sets up and runs the workflow. Those descriptions are the company’s.
The desktop app upgrades to Manus Studio, which Manus calls a shared workspace for people and AI. Studio is meant to load only the tools a project calls for, so the work in front of the agent stays focused. In this release, Manus says Studio gets major upgrades for documents, spreadsheets, PDFs, and slides, and for websites, code, games, and video. For video and games, it adds two new professional environments: Video Editor and Game Dev.
Video Editor, as Manus describes it, hands you a timeline instead of making you regenerate a whole video to change one piece. The clips, images, text, motion graphics, and audio sit as separate pieces, so you can swap a song, drop in your own footage, move an animation, and export. You can also hand the cut back and ask Manus to take another pass from your edits. Manus says it is built for short product ads of 30 to 60 seconds, AI clips made to look like a person posted them, data motion graphics, tutorials, vlogs, and motion-led videos, and that you do not need editing experience. Alchemy mode is the setting where Manus takes the creative direction, using video and code generation together. Manus says that mode is the one to use when quality matters most, and that you can still fine-tune the result on the timeline afterward. Those claims are the company’s.
Game Dev, Manus says, uses video, image, and coding models together. In a mode it calls Max Ultra, the company says a game looks good, plays well, and feels right in the hands. You can start from a playable template and be playing the idea in the first session. In an Edit panel you can watch the game run, manage the files that make it up, edit the code, and change movement, art, and scenes by hand. Manus’s example is a villager whose hair should be silver instead of brown: select that villager and change it, and everything else stays. When it is ready, Manus says you can publish it as a website anyone can play from a link, or turn on multiplayer. Multiplayer needs a server that stays on and that every player can reach. Manus says the path is a few clicks: Configure, then Multiplayer, then Select Cloud Computer, then buy one. It says that works for racing, head-to-head, competitive, and 3D games. Those steps and that list are on the company post.
Manus also describes Remote Control, built on what it calls Computer Use. A remote-desktop app lets you reach your computer from a phone, but you still tap every click yourself. Manus says you can instead tell it what you need, and watch the desktop live on your phone while it works. Its example is asking, from a cab, for the latest deck in a launch folder at home. In a connected session you have authorized, Manus says it works in its own visible workspace on your computer, using the files, browser, and apps you have approved. You stay in control of what it does. That description is the company’s.
The other product in the same post is Cue, a standalone app for personal agents, on the phone and on the desktop, built on the same systems underneath Manus. Manus says each Cue agent gets its own email, phone number, wallet, and computer, so it can send messages, pay within a budget you set, and finish a task on its own machine. It can also take your calls and leave a summary in Cue. Several agents can sit in a group chat with a shared goal and hand work to each other. Manus’s example is one agent researching venues for a New York launch, another making a shortlist, and a third drafting the deck, while you set the direction and make the final call. Cue can also work with everyday services. Manus’s example is a restaurant: scan the square barcode a phone camera reads, and the agent can order or hold a place in line. Those examples are Manus’s.
Where it is on. Manus says Manus 2.0 is available now on the web, on desktop, and on mobile. Cue is available on the web, desktop, and mobile, with the iPhone app coming after App Store review. Cue is in early access and free to use with an invite code. Manus says you can start with the code MEETCUE, offered to a limited number of early users, first come, first served. Everyone who gets in also receives extra invite codes to share. Those availability lines are the company’s.
Bloomberg reporter Micah Barkley also wrote about the launch the same day. The headline Techmeme shows for that story is “Manus debuts Manus 2.0, its latest AI agent, and Cue, a new standalone app for personal agents, each with its own email, phone number, wallet, and computer.” The summary line under it says Manus is an artificial intelligence startup founded in China and is expanding its agent offerings. That “founded in China” line is the summary Techmeme prints with the Bloomberg item. It is not a sentence on Monday’s Manus post. The product details above are Manus’s.
In plain terms, Manus is shipping a rebuilt agent stack. The company says the new harness uses fewer tokens and finishes the tested work in less time, for less money. Studio is a workspace for documents, sites, video, and games. Cloud computers stay on when a project needs a machine of its own. Cue is a separate app where a personal agent gets an email, a phone number, a wallet, and a computer.
The picture is the Manus Studio screen from the launch post. The panels read Build, Create, and Start from a local file. It is the product interface.